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Introduction to Mobile Augmented Reality Design and Development

  • Not Offered

1 unit

Satisfactory/No Credit

Over the course of 9 weeks, we'll be covering major components of mobile AR development with Unity and AR Foundations to dig deep into concepts such as Plane Detection, Object Placement, Image and Face Tracking, Graphics, and a lot more! The class will feature student lecturers from Stanford XR leaders who have experience developing XR applications and guest speakers from industry professionals. Throughout the class, you'll build your very own interactive AR app and share your work with others to showcase what you've learned. Prerequisite: CS 106A or equivalent basic coding experience.

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