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EE 267

Virtual Reality

  • Not Offered

3 - 4 units

Letter or Credit/No Credit

OpenGL, real-time rendering, 3D display systems, display optics & electronics, IMUs and sensors, tracking, haptics, rendering pipeline, multimodal human perception and depth perception, stereo rendering, presence. Emphasis on VR technology. Hands-on programming assignments. The 3-unit version requires a final programming assignment in which you create your own virtual environment. The 4-unit version requires a final course project and written report in lieu of the final assignment. Prerequisites: Strong programming skills, ENGR 108 or equivalent. Helpful: basic computer graphics / OpenGL.

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